Print

Programming Workshop 1 (WS1)

Code

IT-WS1

Version

2.0

Offered by

ICT Engineering

ECTS

Prerequisites

General admittance requirements

Main purpose

​The purpose of the workshop is to improve the student’s skills in elementary hands-on programming and basic UML modelling, according to the SDJ1 curriculum.

Knowledge

NA

Skills

​​Having completed this course, students should be able to:
- Understand key topics related to the SDJ1 course
- Gain hands-on programming experience
- Improve the practical translation of UML class diagrams into code

Competences

​NA

Topics

Teaching methods and study activities

​The semester has 32 classroom lessons over 10 weeks instructed by teaching assistants.

Resources

Same as used in the SDJ1 course and additional programming exercises given in the course​.

Evaluation

Examination

To pass the workshop, the student must show an attendance of at least 75% of the lessons during the semester.
Credit is awarded based on a test given in SDJ1.

Grading criteria

​Pass/fail​

Additional information

Responsible

Steffen Vissing Andersen

Valid from

01-08-2023 00:00:00

Course type

Keywords

Programming, Workshop, UML, SDJ1