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Programming Workshop 1 (WS1)
Code
IT-WS1
Version
2.0
Offered by
ICT Engineering
ECTS
Prerequisites
General admittance requirements
Main purpose
The purpose of the workshop is to improve the student’s skills in elementary hands-on programming and basic UML modelling, according to the SDJ1 curriculum.
Knowledge
NA
Skills
Having completed this course, students should be able to:
- Understand key topics related to the SDJ1 course
- Gain hands-on programming experience
- Improve the practical translation of UML class diagrams into code
Competences
Topics
Teaching methods and study activities
The semester has 32 classroom lessons over 10 weeks instructed by teaching assistants.
Resources
Same as used in the SDJ1 course and additional programming exercises
given in the course.
Evaluation
Examination
To pass the workshop, the student must show an attendance of at least 75% of the lessons during the semester.
Credit is awarded based on a test given in SDJ1.
Grading criteria
Additional information
Responsible
Steffen Vissing Andersen
Valid from
01-08-2023 00:00:00
Course type
Keywords
Programming, Workshop, UML, SDJ1